[sldev] Plugin API Architecture for Second Life
tshephard at gmail.com
Tue Feb 13 13:42:09 PST 2007
I'll agree - patch first, think later - it's a lot more entertaining
doing things that way.
Unfortunately, I can't really afford to be a part of that methodology,
as I'm no longer a university student. But I'll be happy to use
whatever you folks come up with.
On 2/13/07, Jason Giglio <gigstaggart at gmail.com> wrote:
> Tim Shephard wrote:
> > Personally, I think that we're rushing ahead jumping into the
> > implementation phase already without thinking things through, but this
> > certainly serves my purpose.
> Patch first, discuss later is the open source way. It works, and it
> cuts through a lot of debating that doesn't get anything accomplished.
More information about the SLDev