[sldev] Plugin API Architecture for Second Life

Tim Shephard tshephard at gmail.com
Tue Feb 13 13:42:09 PST 2007

I'll agree - patch first, think later - it's a lot more entertaining
doing things that way.

Unfortunately, I can't really afford to be a part of that methodology,
 as I'm no longer a university student.   But I'll be happy to use
whatever you folks come up with.



On 2/13/07, Jason Giglio <gigstaggart at gmail.com> wrote:
> Tim Shephard wrote:
> > Personally, I think that we're rushing ahead jumping into the
> > implementation phase already without thinking things through, but this
> > certainly serves my purpose.
> Patch first, discuss later is the open source way.  It works, and it
> cuts through a lot of debating that doesn't get anything accomplished.
> -Jason

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