[sldev] Re: LLOctree crash (weird crash)
Dale Glass
dale at daleglass.net
Sat Jan 27 14:34:32 PST 2007
В сообщении от 25 января 2007 03:36 Dylan Alex Simon написал(a):
> There's a octree crash on gcc 4.1.1 due to a LLVector3 cast of the data's
> positionGroup. This results in an infinite loop passing up and down,
> because the newly created child is created in the LLVector3 position, but
> compared isInside with the LLVector3d position. For example, a position
> might be 30.0000000001, which as a F32 is not > 30, but as a F64, is. Fix
> is below.
Yep, this appears to have worked perfectly.
Thanks a lot!
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