[sldev] Re: "But your IP wouldn't be safe"
Laurent Laborde
kerdezixe at gmail.com
Mon Jul 9 21:38:36 PDT 2007
The problem isn't the privacy itself, but "how people feel save and anonymous ?"
and the folk on SL is paranoid about that.
--
kerunix Flan
On 7/10/07, Chance Unknown <chance at kalacia.com> wrote:
> i got your IP the minute you visited my hosted website. so your issue with
> "privacy" is what?
>
>
>
> On 7/9/07, Argent Stonecutter <secret.argent at gmail.com> wrote:
> > > Mallory just uses the the Parcel Media Stream to set a specific URL
> > > call for
> > > Alice and gets her IP without any fuss or muss or any changes to
> > > the current
> > > SL codebase.... as long as Alice isn't on Linux.
> >
> > That only works if:
> >
> > a. Alice visits a parcel that Mallory owns, and
> > b. Alice has media streaming on.
> >
> > The original scenario would only require that Mallory *or* a scripted
> > object controlled by Mallory be able to get into draw distance of
> > Alice. That scripted object could be an object on land owned by
> > Mallory, an object Mallory leaves in land with build set and no
> > autoreturn, an object on land owned by any group Mallory is in...
> > including any malls he rents space on, OR an object that Mallory
> > passes out as a transferrable freebie containing a no-mod script.
> >
> > This means that:
> >
> > a. The potential exposure is several decimal orders of magnitude
> > greater unless Mallory is a Land Baron *and* is willing to devote the
> > media streams of all Mallory's land to the search, and even then
> > there's multiple decimal orders of magnitude greater exposure via web
> > textures than media streams.
> > b. Alice has no effective countermeasure within an unmodified client.
> >
> > "But your IP wouldn't be safe" is *not* a straw man argument.
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