[sldev] Scripting errors
Jason Giglio
gigstaggart at gmail.com
Thu Jul 12 10:12:49 PDT 2007
Erik Anderson wrote:
> lol, the stupid answer would be do to an llSay on DEBUG_CHANNEL or
> something...
>
I wouldn't trust that, there's a whole bunch of quirks regarding the
DEBUG_CHANNEL, it's not simply chat on that channel, it actually has a
specific flag associated with it also. llSay on the channel may or may
not set that "Type" flag.
On a comedic note, if you do /2147483647 stuff, it goes to channel 0, a
bug. So I tried forcing that chat to have the "error flag" to see if
that would fix it.
It didn't and it caused my avatar to get a script error over its head
(that everyone else could see too).
Had a lot of fun doing stuff like /2147483647 Error: Brain overloaded :)
-Jason
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