[sldev] performance with LLPointer

Nicholaz Beresford nicholaz at blueflash.cc
Fri Jul 13 13:48:40 PDT 2007


Does anyone know if using LLPointers over regular C++
pointers will cause performance issues?   I have an
area (LLFace*) where I'm considering to rewrite the
viewer to pointers, but these seem heavily performance
related.

Comments?


Nick
-- 
Second Life from the inside out:
http://nicholaz-beresford.blogspot.com/


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