[sldev] Re: shared objects output during standalone build
Callum Lerwick
seg at haxxed.com
Mon Jul 16 19:33:08 PDT 2007
On Tue, 2007-07-17 at 10:47 +1000, Paul TBBle Hampson wrote:
> > I'm afraid that doesn't make any sense. Using shared objects
> > increases viewer startup time and makes packaging more of a pain.
>
> I'm aware (theoretically aware, I've never noticed it myself) it
> increases viewer startup time, but I'm not sure why people keep saying
> this makes packaging the viewer more of a pain...
Because it requires you to start up the client with a wrapper script,
something I'd like to avoid.
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