[sldev] compressed maps?

Dzonatas dzonatas at dzonux.net
Thu Jul 19 09:15:28 PDT 2007


I think I was able to reproduce it, I resized the face/texture as it 
uncompressed, and it looked funky.



Dale Glass wrote:
> On Thu, Jul 19, 2007 at 08:15:13AM -0700, Dzonatas wrote:
>   
>> Let me know which ones, so that I can run ImageMagick's compare on them.
>>
>>     
> I have for example texture 5b9e9c17-f346-871e-8617-773335f5f3e2
>
> To me it looks like this:
> http://daleglass.net/scanner_bad.tga
>
> This is very old, so I'm not sure if I remember the details right, but
> IIRC:
>
> Upload with openjpeg: Looks bad if seen with openjpeg, good with KDU
> upload with kdu: looks good with both
>
>
>   

-- 
Power to Change the Void
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