[sldev] Silly suggestion - improved initial rez time

Callum Lerwick seg at haxxed.com
Mon Jun 11 17:02:50 PDT 2007


On Thu, 2007-06-07 at 13:28 +1000, Tateru Nino wrote:
> What if.... on logout, the viewer wrote out a list of currently loaded
> texture assets - the index of the memory cache?

Actually, after going over the audio engine, I'm beginning to think
caching uncompressed textures on the filesystem really is a good idea.
The audio engine currently caches uncompressed sounds on disk, but only
as long as the session.

Don't cache them in RAM at all, any more than necessary. Let the
filesystem block cache do its job. I can't speak for windows, but on
unix systems this would be quite efficient and effective.
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