[sldev] Silly suggestion - improved initial rez time

Callum Lerwick seg at haxxed.com
Fri Jun 15 16:42:42 PDT 2007


On Fri, 2007-06-15 at 13:48 +1000, Tateru Nino wrote:
> Win32 does mmap(), with the exception that you can't (I am told) grow
> the file while it's mapped as you can on other systems.
> You have to unmap it first, grow it, then remap it.

Shouldn't be a problem, one file per texture. Once decoded it won't
change.
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