[sldev] Possible 3rd party contract for viewer modification

John Hurliman jhurliman at wsu.edu
Thu Jun 21 00:50:04 PDT 2007


I know I have a biased opinion on this, but I would have to agree either 
way. A farm of machines running a 3D client to upload images doesn't 
make a whole lot of sense, plus you can tweak with some things in 
libsecondlife that allow you to upload images faster while using less 
bandwidth in the process.

John

Adam Frisby wrote:
> This is probably better served with a libsl based bot to be honest.
>
> Hacking up a client to do it would be messy at best and libsl already 
> has appropriate asset upload functions inplace that would turn it into 
> a 15 line C# application (plus libsl is easier to maintain than a 
> custom viewer fork)
>
> Adam
>
> Soft Linden wrote:
>> A company with a significant in-world presence has approached Linden
>> Lab about the best way to upload a very, very large number of images
>> in Second Life. The viewer is useful for uploading small batches of
>> images, but nothing like the number they've asked about.
>>
>> To me, what would make sense would be a patch to the viewer that can
>> read image URLs from a database, grab images via curl, and post the
>> asset IDs of successful uploads back to the database. Ideally, this
>> would let them run a small farm of machines chewing through the image
>> set. I'm suggesting we propose this to them, and their likely next
>> question would be who could make such a patch to the viewer.
>>
>> If you're interested in being named, please write me off-list with
>> contact information and a paragraph or two that you'd like to be
>> passed on. I can't be a running intermediary, but I'll gladly
>> facilitate the initial connection. I'm also going to point them at our
>> developer page for a list of possible candidates:
>> http://secondlife.com/developers/listings.php?category=SoftwareDeveloper
>>
>> Also, if you're not listed above but you'd like to be, consider
>> filling out the form here. If you've had patches accepted in the past,
>> the form should be all you need in order to be listed:
>> http://secondlife.com/developers/submission.php
>>
>> I'd love to get one of our existing contributors on this. :)
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