[sldev] Opening the server source?
Jason Giglio
gigstaggart at gmail.com
Fri Jun 29 17:30:30 PDT 2007
Mike Monkowski wrote:
> LL gets a benefit because it gets subscribers without having to host the
> whole thing. Private hosts get the benefit of minimal lag, privacy for
> confidential information, and the ability to customize the behavior of
> their worlds.
>
> It's really a question of what business LL wants to engage in. I don't
> think their goal is to manage more and more server farms, because their
For $6700 per server + $1180 per month per server, I think they are
quite happy hosting server farms.
Any sort of open grid is going to decimate the market for linden land.
To put it in perspective, if you were LL you'd need about 150-200 new
premium accounts for each server you don't host, to make up the difference.
And those accounts would use the bits of the service they are having the
most trouble scaling well.
Not to mention, sims probably couldn't handle assets directly like they
do now, since that would give sim owners super-copybot-powers, the
ability to grab perfect copies, including script binaries. That would
put even more load on the centralized resources, since the sims can't be
trusted anymore.
-Jason
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