[sldev] Opening the server source?

Jason Giglio gigstaggart at gmail.com
Fri Jun 29 17:30:30 PDT 2007


Mike Monkowski wrote:
> LL gets a benefit because it gets subscribers without having to host the 
> whole thing.  Private hosts get the benefit of minimal lag, privacy for 
> confidential information, and the ability to customize the behavior of 
> their worlds.
> 
> It's really a question of what business LL wants to engage in.  I don't 
> think their goal is to manage more and more server farms, because their 

For $6700 per server + $1180 per month per server, I think they are 
quite happy hosting server farms.

Any sort of open grid is going to decimate the market for linden land.

To put it in perspective, if you were LL you'd need about 150-200 new 
premium accounts for each server you don't host, to make up the difference.

And those accounts would use the bits of the service they are having the 
most trouble scaling well.

Not to mention, sims probably couldn't handle assets directly like they 
do now, since that would give sim owners super-copybot-powers, the 
ability to grab perfect copies, including script binaries.  That would 
put even more load on the centralized resources, since the sims can't be 
trusted anymore.

-Jason


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