[sldev] Re: How to determine what an object looks like?

Argent Stonecutter secret.argent at gmail.com
Tue Mar 13 20:15:08 PDT 2007


> can add new faces. The maximum number of faces for any primitive is  
> four
> outer faces + four inner faces + two connecting faces (from a cut)  
> + two
> endcaps = 12 (unless I missed something).

IIRC...

Four outer faces + 1 inner face (the hollow is always treated as 1  
face) + two cut faces and two end caps = 9.



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