[sldev] Reformatting Textures for the cache
Dzonatas
dzonatas at dzonux.net
Thu Mar 22 00:24:53 PDT 2007
Dzonatas wrote:
> I see some have suggested to store the textures in a different format.
>
> What I suggest is to store the textures in a minimal format, like if
> the textures normaly take 102Kb to store then squish it down to 5Kb.
> That way we can get more textures into the cache, and we won't be
> looking at gray cities. Yep, they won't be high detail, but they'll
> give us a nicer view quicker.
hehe... I should triple re-read what I wrote especially when I'm only
half awake and without java.
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