[sldev] Reformatting Textures for the cache

Tim Shephard tshephard at gmail.com
Thu Mar 22 05:40:35 PDT 2007


> /cache/6c/48/94/6c489466-3058-6475-6b1b-e5fc1d49f1f3.tga
>

You want to open a file for every texture you need to decode?  Yiiikes.


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