[sldev] Exporting Avatar Information

jhurliman at jhurliman.org jhurliman at jhurliman.org
Wed May 16 20:31:51 PDT 2007


Ashton Halladay wrote:
>
> Hi, all!
>
> I’m trying to edit avatar information (poses/animations, textures, 
> etc.) locally, but I’m struggling to retrieve the information from SL. 
> Is there a convenient way to export my own avatar’s information? Also, 
> is there a way to import edited information back into SL without using 
> the in-game “Upload” functionality?
>
> Thanks
>
> - Ashton
>

"Information" is a pretty vague term. Are you talking about the textures 
for the clothing your avatar is wearing, the textures and clothing 
parameters, the bodyshape of the av, all of the animations in your 
inventory, attachments your av wears, scripts and other inventory inside 
of those attachments, a specific folder of all of the above, or 
something else?

There is no official way to export any of the above information, but 
there are libsecondlife methods of exporting specific things you need. 
No one that I know of has written a generic "export your entire 
inventory" program yet, although it wouldn't be a far cry from modifying 
SLeek to do something like that. Importing would take some more 
handiwork though. One quick, somewhat hackish way of saving avatars that 
has been used is saving AvatarAppearance packets to an XML format on 
disk, and parsing through them later for bodyshape parameters and 
clothing textures to export and import an appearance. This doesn't take 
in to account any attachments though.

John Hurliman


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