[sldev] Exporting Avatar Information
jhurliman at jhurliman.org
jhurliman at jhurliman.org
Wed May 16 20:31:51 PDT 2007
Ashton Halladay wrote:
>
> Hi, all!
>
> I’m trying to edit avatar information (poses/animations, textures,
> etc.) locally, but I’m struggling to retrieve the information from SL.
> Is there a convenient way to export my own avatar’s information? Also,
> is there a way to import edited information back into SL without using
> the in-game “Upload” functionality?
>
> Thanks
>
> - Ashton
>
"Information" is a pretty vague term. Are you talking about the textures
for the clothing your avatar is wearing, the textures and clothing
parameters, the bodyshape of the av, all of the animations in your
inventory, attachments your av wears, scripts and other inventory inside
of those attachments, a specific folder of all of the above, or
something else?
There is no official way to export any of the above information, but
there are libsecondlife methods of exporting specific things you need.
No one that I know of has written a generic "export your entire
inventory" program yet, although it wouldn't be a far cry from modifying
SLeek to do something like that. Importing would take some more
handiwork though. One quick, somewhat hackish way of saving avatars that
has been used is saving AvatarAppearance packets to an XML format on
disk, and parsing through them later for bodyshape parameters and
clothing textures to export and import an appearance. This doesn't take
in to account any attachments though.
John Hurliman
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