[sldev] Browser in Secondlife Viewer
Tateru Nino
tateru.nino at gmail.com
Thu Nov 8 20:42:46 PST 2007
Robin Cornelius wrote:
> Matt Kimmel wrote:
>
>> For those of you who are curious, the attached files illustrate the
>> basics of how we implemented the in-world browser in the OnRez viewer.
>> Instances of the browser are created with a simple "new
>> ESCFloaterHTML(<browser type>)" and are made visible, with content, by
>> calls to ESCFloaterHTML::show or ::showRawURL.
>>
>> As you can see, it's pretty straightforward--as Callum says, all the
>> support is already in the code base; it's just a matter of writing a UI
>> to go with it. In fact, our code is adapted from an existing class.
>>
>>
>
> Thanks for releasing the code Matt, i know its almost there in the
> viewer already but i appreciate the release. It has saved me some effort
> and allowed me to get on with playing directly with llmozlib as its a
> little more friendly in the viewer than ubrowser.
>
> In fact i already have a direct use for it. Quite handy to have a
> lskwiki or rpgstats page open whist scripting and a it saves a few
> clicks back and forward to a system browser.
>
> Robin
>
>
Heck, on the morning the OnRez viewer was released I was able to blog
about it - from within the OnRez viewer itself. That was actually quite
a cool feeling.
--
Tateru Nino
http://dwellonit.blogspot.com/
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