[sldev] [META] Open source more of LSL?
Argent Stonecutter
secret.argent at gmail.com
Tue Nov 13 11:20:10 PST 2007
On 12-Nov-2007, at 07:29, Jason Giglio wrote:
> Is there any way we could have more of LSL open sourced?
Pretty much all of LSL is open sourced: if you look at the lscript
subtree you'll see that a lot of it, possibly even most of it, is
server code. The problem is that the run-time library... all of the
ll* calls you make FROM LSL, is actually part of the simulator code
base. And that's not open sourced.
There may be bits of this code that could be exposed, but you
wouldn't be able to do a lot with them.
Mono isn't really relevant here. The Mono compiler is already in the
open source code base, and the Mono runtime would be calling the same
simulator code as LSL. More relevant is that much of the relevant
code seems to be actively being rewritten for Havok4, based on the
Beta bugs that show up as errors in the implementation of these calls).
I would personally love to be able to send Linden Labs patches for
this stuff, too. I'm just not sure there's enough they can release
before open-sourcing the sim code that would actually be useful.
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