[sldev] [META] Open source more of LSL?

Argent Stonecutter secret.argent at gmail.com
Tue Nov 13 11:20:10 PST 2007


On 12-Nov-2007, at 07:29, Jason Giglio wrote:
> Is there any way we could have more of LSL open sourced?

Pretty much all of LSL is open sourced: if you look at the lscript  
subtree you'll see that a lot of it, possibly even most of it, is  
server code. The problem is that the run-time library... all of the  
ll* calls you make FROM LSL, is actually part of the simulator code  
base. And that's not open sourced.

There may be bits of this code that could be exposed, but you  
wouldn't be able to do a lot with them.

Mono isn't really relevant here. The Mono compiler is already in the  
open source code base, and the Mono runtime would be calling the same  
simulator code as LSL. More relevant is that much of the relevant  
code seems to be actively being rewritten for Havok4, based on the  
Beta bugs that show up as errors in the implementation of these calls).

I would personally love to be able to send Linden Labs patches for  
this stuff, too. I'm just not sure there's enough they can release  
before open-sourcing the sim code that would actually be useful.




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