[sldev] [Question] TCP/UDP Sim connection

Tateru Nino tateru.nino at gmail.com
Fri Oct 12 01:32:31 PDT 2007



Aidan Thornton wrote:
> On 10/10/07, alexander treptow <alexander.treptow at zweitgeist.com> wrote:
>   
>> I connected successfully to the login server and got the xml with my
>> charakters position, simip, simport and so on. now i want to connect to
>> the sim i send an udp packet with
>> 40 00 00 00 01 00 FF FF 00 10 as first bytes in hex like its mentioned
>> in the wiki.
>> behind this data follows the sessionuuid and the agenduuid as raw data.
>> so the packet size is 46 byte. the port is the simulator port 12035.
>>
>> but i got no response from the server.
>>     
>
> Hi,
>
> Did you remember to put in the circuit code? I assume you did, since
> the message size matches, but you don't mention it. If you didn't,
> it's in the login server response, and I think it should go before the
> session ID as a little-endian 32-bit signed int - I still don't know
> why LL couldn't just pick one endianness and stick to it, but that's
> Second Life.
>   
Little endian?? Please tell me you're kidding.

-- 
Tateru Nino
http://dwellonit.blogspot.com/



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