[sldev] IDEA: HUD Objects should do HTTPrequests from the client
not through the SIM.
Mark Grandau
mgrandau at solidworks.com
Fri Oct 26 12:36:04 PDT 2007
The thing I don't like about that is the way it removes your from the
point of emmersion. Sure the HUD is out of sim context but the focal
point is still right there.
-----Original Message-----
From: sldev-bounces at lists.secondlife.com
[mailto:sldev-bounces at lists.secondlife.com] On Behalf Of Argent
Stonecutter
Sent: Friday, October 26, 2007 1:51 PM
To: Second Life Developer Mailing List
Subject: Re: [sldev] IDEA: HUD Objects should do HTTPrequests from the
clientnot through the SIM.
On 26-Oct-2007, at 12:06, Mark Grandau wrote:
> I understand why objects in a sim make HTTPrequests through the
> sim; everyone may be exposed to the result. But HUD objects are
> only viewable to the one client.
Also because the data has to be delivered to the sim anyway. The
script that's making the request runs in the sim, and making the
client fetch the data would mean you'd be doubling the amount of data
transfer and shoving part of it through the user's often-bottlenecked
IP connection.
If you want to do something in the client, you need to call llLoadURL.
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