[sldev] [ARCH] Raw notes from the Second Life
GridArchitectureWorking Group.
hawk carter
hawk.carter at unix-dev.de
Sun Sep 16 02:32:52 PDT 2007
Ahh well, and yes...and the code needs to be rewritten in my eyes.
Hawk
----- Original Message -----
From: "hawk carter" <hawk.carter at unix-dev.de>
Cc: "Second Life Developer Mailing List" <sldev at lists.secondlife.com>
Sent: Sunday, September 16, 2007 11:29 AM
Subject: Re: [sldev] [ARCH] Raw notes from the Second Life
GridArchitectureWorking Group.
> Just look onto the aviable cluster and grid solutions from diffrent
> technology providers.
>
> I build an Cluster for Webservices (1200 Server+), here some tips :
>
> 1. Blade Centers
> 2. Dedicated Loadbalancer (Server only with that function).
> 3. Traffic Shaping.
> 4. NO Vhosts for 3d Enviroments, each region = one dedicated server. To
> decrease the load on a physical Server.
> 5. and some more stuff.
>
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