[sldev] [VWR] Adaptive person chooser?
Andre Roche
roamingryozu at gmail.com
Thu Sep 27 07:56:50 PDT 2007
default
{
state_entry()
{
float Test = llCeil(llFrand(30.0));
if (Test == 1)
{
llSay(0, (string)Test);
}
else if (Test == 2)
{
llSay(0, (string)Test);
}
else if (Test == 3)
{
llSay(0, (string)Test);
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else if (Test == 4)
{
llSay(0, (string)Test);
}
else if (Test == 5)
{
llSay(0, (string)Test);
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else if (Test == 6)
{
llSay(0, (string)Test);
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else if (Test == 7)
{
llSay(0, (string)Test);
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else if (Test == 8)
{
llSay(0, (string)Test);
}
else if (Test == 9)
{
llSay(0, (string)Test);
}
else if (Test == 10)
{
llSay(0, (string)Test);
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else if (Test == 11)
{
llSay(0, (string)Test);
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else if (Test == 12)
{
llSay(0, (string)Test);
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else if (Test == 13)
{
llSay(0, (string)Test);
}
else if (Test == 14)
{
llSay(0, (string)Test);
}
else if (Test == 15)
{
llSay(0, (string)Test);
}
else if (Test == 16)
{
llSay(0, (string)Test);
}
else if (Test == 17)
{
llSay(0, (string)Test);
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else if (Test == 18
{ //Syntax Error here
llSay(0, (string)Test);
}
else if (Test == 19)
{
llSay(0, (string)Test);
}
else if (Test == 20)
{
llSay(0, (string)Test);
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{
llSay(0, (string)Test);
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else if (Test == 22)
{
llSay(0, (string)Test);
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else if (Test == 23)
{
llSay(0, (string)Test);
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else if (Test == 24)
{
llSay(0, (string)Test);
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else if (Test == 25)
{
llSay(0, (string)Test);
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else if (Test == 26)
{
llSay(0, (string)Test);
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else if (Test == 27)
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llSay(0, (string)Test);
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else if (Test == 28)
{
llSay(0, (string)Test);
}
else if (Test == 29)
{
llSay(0, (string)Test);
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else if (Test == 30)
{
llSay(0, (string)Test);
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}
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Second Life 1.18.3 (5) Sep 20 2007 11:41:23 (Second Life Release Candidate)
You are at 262746.6, 233888.6, 721.2 in Hwaryeo located at
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On 9/27/07, Dzonatas <dzonatas at dzonux.net> wrote:
> Jason Giglio wrote:
> > If people are picking "sell to anyone" because they are just too damn
> > lazy to use the person chooser, maybe we need to make the person
> > chooser work a little better.
> >
>
> It's in the Sandbox viewer (1.18.0.6....) to add someone to group.
>
> I just wonder if people are going to complain about orbiters or landbots
> that suddenly jump in front of the click.
>
> I did think of a "Select this person" button in the IM/Communicate
> window. If one has a people chooser dialog open, the "Select this
> person" can be clicked and it would fill in the dialog.
>
> A "Select this person" could be added in the same style on the pie menu,
> also.
>
> --
> Power to Change the Void
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