[sldev] New Scripting Functions

Harold Brown labrat.hb at gmail.com
Thu Sep 27 15:44:28 PDT 2007


Given that list my top 5 would be:

1. llGetAvatarKeysOn[Parcel|Region]
2. llRequestAgentKey
3. llReturnObject
4. llDetectedTouchFaceUV
5. llGiveMoney
------------------------------

6. llGetAvatarGroups
7. llSetLinkPrimitiveParams
8.  Extensible Prim Attributes
9.  llRegionParams
10. llDetectedTouchWorldPoint


On 9/27/07, Iridium Linden <iridium at lindenlab.com> wrote:
>
> K, so here's the update on prioritizing those scripting functions we
> talked about at SL Views Six. (Click here<http://www.socialtext.net/linden-lab/index.cgi?slv6_prioritization_of_script_functions>for context if you don't know what I'm talking about or you've forgotten.)
>
> Angel Fluffy pointed out that in our prioritization of those script
> functions, we seemed to gravitate toward "low-hanging fruit." The reason for
> this is that these functions are easy-ish to implement and will have no
> adverse effect on performance. Additionally, these functions are actionable,
> meaning we can actually ship them in a reasonable amount of time. Some of
> the more ambitious suggestions thrown out in the scripting session were
> either technically difficult, posed some sort of community problem, or were
> altogether unmanageable (like llGiveInventory[List], how does this work for
> offline Residents? See Socialtext<http://www.socialtext.net/linden-lab/index.cgi?slv6_prioritization_of_script_functions>for the history).
>
> That said, here's a list of what seem to be the highest priority scripting
> functions requested:
> 1. llDetectedTouchFaceUV - (Strife notes) I think the coords should be
> local to the texture UV. It wouldn't be limited to a range of 0,1<http://www.socialtext.net/linden-lab/index.cgi?0%2C1>.
> This would allow for some interesting interactions with llTextureAnim.
> 2. llGiveMoney return value - Give the opportunity for the user to find
> out
> 3. llReturnObject
>
> Other potential candidates were:
> 4. llSetLinkPrimitiveParams with more link number control
> 5. llDetectedTouchWorldPoint return global in world xyz coords
> 6. llRequestAgentKey (blocking dataserver = error detection
> 7. Extensible Prim Attributes (scratch area)
> 8. llRegionParams or equivalent individual calls (with a PERMISSION_FOO
> permission?)
> 9. llGetAvatarGroups
> 10. llGetAvatarKeysOn[Parcel|Region]
>
> Before we slate these three functions as goals, I would like to obtain
> feedback from:
> 1) You-SL Views group. If there is disagreement on privileging #s1-3
> scripting functions, then let's put our heads together now and decide on a
> top five instead of a top three. Once we decide on a top five, I'd like to
> solicit feedback from ...
> 2) SLDevs (open source contributors). SLDevs represent yet another body of
> knowledge that we can draw from. So I say let's ping 'em! Given how
> knowledgeable this group is, I don't think there will be much disagreement.
>
> /Iridium
>
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