[sldev] Re: Missing OpenAL Library files after trunk update.

Ambrosia chaosstar at gmail.com
Wed Dec 3 12:20:55 PST 2008


Addition:

openal.lib, openal.dll, alut.lib and alit.dll are missing from the
trunk. OpenAL dll and lib can be compiled from the source at
http://kcat.strangesoft.net/openal.htm
Alut can be grabbed as a binary release at openal.org

Also, the viewer is trying to link fmodvc.lib into the secondlife-bin
project despite being compiled with OpenAL.

On Wed, Dec 3, 2008 at 20:12, Ambrosia <chaosstar at gmail.com> wrote:
> Sorry, I have to correct myself.
>
> The issue is one of alut.h including alc.h and al.h in the following manner:
>
> #include <alc.h>
> #include <al.h>
>
> Which of course results in the building process not finding the files
> as \AL is not in the include paths of the project. It needs to be
> added.
>
> Another error that arises after the fix is
> LLAudioEngine_OpenAL::WIND_BUFFER_SIZE_SEC not being initialized in
> the class in the line 75 of audioengine_openal.h
>
> static const float WIND_BUFFER_SIZE_SEC = 0.05f; // 1/20th sec
>
>
> Sorry for the confusion if I caused any.
>
> On Wed, Dec 3, 2008 at 20:01, Ambrosia <chaosstar at gmail.com> wrote:
>> Greetings!
>>
>> Just wanted to let you know, after the trunk update with the new
>> OpenAL implementation, it seems like the actual OpenAL library files
>> are missing.
>>
>> CMake does not grab them, nor are they in the lib package.
>>
>> See the missing \libraries\include\AL folder/directory. Currently you
>> will have to grab the openAL source manually.
>>
>> --Chalice Yao
>>
>


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