[sldev] SL default camera lens angle?

Khyota dnbyena at gmail.com
Mon Dec 8 19:08:13 PST 2008


On Monday 08 December 2008 10:06:19 pm you wrote:
> On Monday 08 December 2008 09:43:24 pm you wrote:
> > That's only the original default. I'm not quite sure under what
> > circumstances it can change, honestly.
> >
> > You can see the current FOV setting, though, if you use Advanced ->
> > HUD Info -> FOV.
> >
> > 	Q
> >
> > On Dec 8, 2008, at 7:54 PM, Khyota wrote:
> > > On Monday 08 December 2008 07:35:25 pm intertricity at gmail.com wrote:
> > >> I'm trying to match the perspective view in Blender to the Camera
> > >> view of
> > >> SL. I want to say that it seems like the camera angle seems to be 75
> > >> degrees, but I can't be sure. Does anybody have some insight on this?
> > >
> > > llcamera.h says DEFAULT_FIELD_OF_VIEW         = 60.f * DEG_TO_RAD;
> > > so im
> > > pretty sure its 60 :)
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>
> you can change it by the zoom in/out options in the tools menu
>
> the current min is 0.1 RAD and max is PI RAD
>
> this is changed in featurettes-8 to fix VWR-5241 by changing the range to
> 5 -175 degrees :)

Correction, thats the View menu.


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