[sldev] Failed build on x86_64, failed including glib?
R. Douglas Barbieri
dooglio at gmail.com
Wed Dec 31 11:19:17 PST 2008
If I remember correctly, I ran into a similar problem on my Ubuntu x64
system. I installed the glib dev package and it built correctly.
On Fri, Dec 26, 2008 at 10:04 AM, Ricky <kf6kjg at gmail.com> wrote:
> Thanks! I'll check out the overlay, and try your suggestions.
>
> Ricky
> aka Cron Stardust
>
> On Fri, Dec 26, 2008 at 12:10 AM, Khyota <dnbyena at gmail.com> wrote:
>>
>> >Any ideas?
>> You forgot to add --standalone to # ./develop.py -t Release -N. so #
>> ./develop.py --standalone -t Release -N? your trying to compile against
>> the
>> precompiled librarys, and glib isnt included for x86_64 yet.
>>
>> you may also need to grab the libs, SDL, and glh_linear packages from
>> install.xml SDL contains the missing cursors which arent in artwork for
>> some
>> reason, and glh_linear is needed but isnt downloaded in standalone, the
>> libs
>> contains fonts but if your replacing them its fine.
>>
>> If your compiling svn trunk you will need to compile libndofdev seperatly
>> and
>> LL does not provide the source so here it is.
>>
>> http://www.aaue.dk/~janoc/files/software/linux/spacenav/libndofdev-0.2.tar.gz
>> (thanks jan)
>>
>> Thats extra work for going x86_64 these days :/
>> you mite also want to check out the gentoo ebuild, might also help solve
>> the
>> dependancy mess and give you a 'skeleton' for your script, its on the
>> zugaina
>> overlay, but heres a url to the latest one too.
>>
>> http://gentoo.zugaina.org/portage/games-
>> simulation/secondlife/secondlife-1.22.4_rc.ebuild
>>
>> Happy building!
>>
>> Khyota
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--
Doug Barbieri
dooglio at gmail.com
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