[sldev] parcel LocalID map?

Jim Radford jimradford at gmail.com
Sat Feb 2 14:29:23 PST 2008


Ordinal: Only a few seconds for a full sim, I can map the entire mainland in
about 6 hours.
I like your maps, one question: why are they not scaled square as a sim
would be?

The class that generate those layers is something I've been working on and
will eventually make its way into libsl.

Anna: I'm pretty familiar with that area in the protocol and as far as I am
aware there isn't any easier way to do it. But a few seconds per sim to
collect the data doesn't seem to be taxing the grid much (we do throttle the
packets to help alleviate this)

Jim

On Feb 2, 2008 1:24 PM, <ordinal.malaprop at fastmail.fm> wrote:

> Incidentally, how long does that take? A while back, I wrote an LSL
> and PHP system which did something rather similar - rather slow, of
> course.
>
> http://ordinalmalaprop.com/simmap/
>
> On 2 Feb 2008, at 21:06, Jim Radford wrote:
>
> > Hi Anna,
> > the way we do it in libsl is make a request, when the parcel
> > properties reply comes back fill in as many blanks from the parcel
> > properties bitmap as we can, then  continue to make requests on only
> > unfilled spots in the 64x64 map. So for example a sim with a single
> > parcel would only require one request whereas a sim with many would
> > take substantially more requests.
> >
> > The results allow these to be generated in layers fairly
> > efficiently: http://www.flickr.com/photos/21412348@N03/
> >
> > -- Jim
> >
> > On Feb 2, 2008 12:37 PM, Anna Gulaev <annagulaev at gmail.com> wrote:
> > I need a 64x64 map of a region's parcel LocalIDs, and the only way I
> > can think to get it is to make a ParcelPropertiesRequest for each
> > 4x4 grid of interest for which I don't already have data, and use
> > the returned parcel's bitmap to fill in the rest of the parcel on my
> > map so I don't have to make the request again for another 4x4 grid
> > on the same parcel. Still, that's a ParcelPropertiesRequest for
> > every parcel in the region.
> >
> > Is there a more direct way to get this info?
> >
> >
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