[sldev] Notifications redesign
Argent Stonecutter
secret.argent at gmail.com
Tue Feb 12 09:59:28 PST 2008
On 2008-02-12, at 10:05, Jason Giglio wrote:
> My only concern with this unified manager is that communication of
> severity becomes a little trickier.
That's also something that is really big.
Normally critical alarms are bubbled to the top of the list, and you
often can't bulk-ack critical ones (so you use "ack all" to get rid
of the non-critical alarms). You can also have multiple windows,
panes, or tabs and you may have to take some special action to even
bring up non-critical alarm displays while critical ones are
unacknowledged.
Critical alerts would be ones that could cost you money.
The alarm log should probably go into chat log (and by the way I like
having the URL of teleports in the chat log, that's an easy and
clever way to handle teleport history... though that should really be
a secondlife: URL and not a SLURL).
For events that aren't acked, the slider in the corner is fine but
after they're shown they should ALL go into chat history.
Chat history should have a button to hide/show chat from events and
objects, like it has hide/show mute now.
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