[sldev] Two questions: Region geography and region handles
Argent Stonecutter
secret.argent at gmail.com
Fri Feb 15 12:41:15 PST 2008
In my response to a private message offlist I realized I may have
misled the gentle readers of this list as to my motivation for one
comment in a recent message, so with no further ado:
I wrote:
>>> Alas... there's no way to get region size from LSL. This means
>>> regions larger than 256x256 will break so much in-game content I
>>> don't think it's practical in the foreseeable future.
Thomas Grimshaw responded thus:
>> I hate this philosophy of "don't do that, it'll break user content."
>
> I have an ambivalent attitude towards this philosophy. One reason
> Windows remains popular may well be that Microsoft has been over
> the long run less likely to deliberately break working software
> than their competition. On the other hand when Microsoft makes a
> system call return an inconsistent value because a DOS program
> misinterpreted it as a file descriptor back in the '80s but it
> happened that the error value in 1990 happened to be a valid file
> descriptor... well, I think that may be going to far.
>
> Regardless, it *is* a Linden policy, which is what I meant by "I
> don't think it's practical".
The path forward, I believe, would be for LL to create something like
llGetRegionInfo() (as in <URL: http://jira.secondlife.com/browse/
SVC-1554 >) and state that assumptions about the meanings of specific
region coordinates should not be relied upon as of $DATE.
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