[sldev] Texture rendering sequence
Qian Hao ~
ts_ryuzo at hotmail.com
Wed Feb 20 01:22:43 PST 2008
Hi,
How does the client decides what to render first? Distance to prims or
screen area that prims occupied or what?
Is there a list to store the rendering sequence or keep trtacks of the
prims rendering priority?
Regards,
Qian Hao
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.secondlife.com/pipermail/sldev/attachments/20080220/d3f44644/attachment.htm
More information about the SLDev
mailing list