[sldev] [HELP] Character/Avatar Engine]
Dzonatas
dzonatas at dzonux.net
Mon Jan 7 18:21:43 PST 2008
Ian Wilson wrote:
> I also noted that the SL team were working on implementing inverse
> kinematics which would be an entirely new system, but that has been
> mothballed while scale/stability issues are fixed. Is that code
> available anywhere perhaps?
http://www.secondlifeinsider.com/2006/08/01/expressive-puppeteering/
It will probably follow the Havok 4 update (unless an inside Linden
wants to correct this info or confirm).
You would be safe to start with the lip sync patch.
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