[sldev] [HELP] Character/Avatar Engine]

Dzonatas dzonatas at dzonux.net
Mon Jan 7 18:21:43 PST 2008


Ian Wilson wrote:
> I also noted that the SL team were working on implementing inverse 
> kinematics which would be an entirely new system, but that has been 
> mothballed while scale/stability issues are fixed. Is that code 
> available anywhere perhaps?

http://www.secondlifeinsider.com/2006/08/01/expressive-puppeteering/

It will probably follow the Havok 4 update (unless an inside Linden 
wants to correct this info or confirm).

You would be safe to start with the lip sync patch.


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