[sldev] log in offline (was Re: [sldev] Roadmap: 1.19.0 Viewer)

Tao Takashi tao.takashi at googlemail.com
Wed Jan 9 13:22:38 PST 2008


If we agree it's all great, now just waiting for the implementation then ;-)

-- Tao

On Jan 9, 2008 10:17 PM, Argent Stonecutter <secret.argent at gmail.com> wrote:

> On 2008-01-09, at 14:44, Tao Takashi wrote:
> > So they only get Accept-messages when you go "online" again although
> > you might have accepted it already? Thus some queue would be needed.
>
> I mean you wouldn't get to accept it until you went online.
>
> >> On the other hand I think there's privacy issues with allowing people
> >> to be [in world] without showing up on the map. People wouldn't
> >> know who
> >> that green dot was, just that there was someone there. When this came
> >> up on the forums some [other] people did suggest that the green
> >> dots be
> >> hidden if you were [logged in offline], but that suggestion didn't
> >> go down well.
>
> > Why not have that green dot? If I have you set as not showing me on
> > the map
> > it's the same situation. I don't know how that green dot is anyway
> > unless I go
> > and have a look (and I guess this should still work when I am in
> > offline mode.
>
> I think you just agreed with me under the impression that I wrote the
> opposite of what I thought I wrote. :)
>
> Do the above corrections make more sense?
>
> > Maybe also initiating IM conversations should work then just not
> > receiving them).
>
> That should probably take you online, after a warning and a chance to
> cancel.
>
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-- 
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