[sldev] Roadmap: 1.19.0 Viewer
Lawson English
lenglish5 at cox.net
Sat Jan 12 12:20:29 PST 2008
Argent Stonecutter wrote:
> On 2008-01-12, at 13:17, Lawson English wrote:
>> And they should keep in mind that "game" interfaces have always been
>> exempted from the Apple Interface Design Guidelines,
>
> This has nothing to do with guidelines, or looking like a desktop
> application or not looking like a desktop application.
>
> This has nothing to do with SL being a game (which it is) or a
> development tool (which it is) or a chat system (which it also is),
> though it is also a general purpose platform used for a lot of
> different things and that it wouldn't be nearly as useful if it was
> designed around being ANY of the above things. It's also worth noting
> that games are notorious for having lousy user interfaces, and the
> example you give of a program that breaks the UI guidelines isn't a game.
>
OK, so I'm wrong on all counts, but my point still stands.
> The point that I'm making here is that configuration hooks are
> something to be encouraged, not attacked as a sign of a bad UI design,
> because the "best" general purpose UI out there is just loaded with
> configuration hooks AND they get used.
>
But configuration hooks should be built-into the interface in a rational
way. Often, the hooks are hacked in, which makes the application unstable.
Lawson
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