[sldev] WebMap API work & in-world meeting

Lawson English lenglish5 at cox.net
Sun Jan 20 01:09:30 PST 2008


Harold Brown wrote:
> Thank you for the non-productive sarcastic post.
>
> As two of the items have absolutely nothing to do with a Web Map API..
> and the third only marginally as nothing provided would benefit a
> landbot.
>
> As for AWG... I don't see the Web Map API as being a part of that project.
>
> But at the very least I do think it should be able to provide the same
> amount of information that is available via the in-world map.
>
>   
If it were merely going to be a better Second Life Map API, then it 
probably wouldn't have any relationship to the AWG, but the goal, as I 
understand it, is not only to make it "better," but to make it usable 
for 3rd-party grids and sims. That certainly intersects with the short 
and long-term work of the AWG, especially if the same or similar 
inter-grid data is to be used inside the client for things like TP 
destinations. You can't TP from a SL sim to an OpenSim sim (or back) 
without having a destination, and in-keeping with the idea of making the 
meta-grid interactions as seamless as possible, people will want to see 
a map image of where they are heading, if at all possible. THAT is 
certainly an AWG issue.


Lawson





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