SV: SV: [sldev] Unresolved externals

Suzhanna Rossini suzhanna.rossini at balsaestates.com
Fri Jul 18 06:02:01 PDT 2008


> On Fri, Jul 18, 2008 at 5:53 AM, Suzhanna Rossini
> <suzhanna.rossini at balsaestates.com> wrote:
> >> >
> >> >> I also get this error when trying at a friend who has VS2003..
> >> >> We tried with svn release 772..
> >> >> Here're the error messages produced at link time:
> >> >>
> >> >> Linking...
> >> >> llcompilequeue.obj : error LNK2019: unresolved external symbol
> "int
> >> >> __cdecl
> >> >> lscript_compile(char const *,char const *,char const *,int)"
> >> >> (?lscript_compile@@YAHPBD00H at Z) referenced in function
> "protected:
> >> void
> >> >> __thiscall LLFloaterCompileQueue::compile(class
> >> >> std::basic_string<char,struct std::char_traits<char>,class
> >> >> std::allocator<char> > const &,class LLUUID const &)"
> >> >>
> >> >>
> >> >> llpreviewscript.obj : error LNK2001: unresolved external symbol
> "int
> >> >> __cdecl
> >> >> lscript_compile(char const *,char const *,char const *,int)"
> >> >> (?lscript_compile@@YAHPBD00H at Z)
> >>
> >> Aimee, Suzhanna - Would you please walk through the steps you're
> using
> >> to unpack and build? It's possible there's a bogus step in our
> >> instructions that wants fixing.
> >
> > Absolutely.. ;-)
> >
> > 1. Check out a clean copy of
> http://svn.secondlife.com/svn/linden/release
> > (now I got r798).
> >
> > 2. Download and unzip the art/lib packages mentioned in
> > release\doc\asset_urls.txt (slviewer-artwork-release-r92064.zip and
> > slviewer-win32-libs-release-r92064.zip)
> >
> > 3. Copy in fmod, GL, llkdu.dll and QuickTime libs etc.
> >
> > 4. Open a Visual Studio .NET 2003 Command Prompt.
> >
> > 5. CD into the .\release\indra directory and run "develop.py -G
> VS2003
> > configure" (result, see attached "config_steps.txt")
> >
> > 6. Open indra\build-VS2003\SecondLife.sln in VS2003
> >
> > 7. Hit ctrl-shift-b to start the build.
> >
> > 8. Establish the fact that is still gives the errors.. (See
> buildlog.txt)
> 
> I don't see anything wrong with the steps you're taking. The GL copy
> is unnecessary after 1.19 or so, and QuickTime should be found
> automatically if you've installed the SDK under Program Files, but
> they shouldn't hurt here.
> 
> I'm assuming you've installed cygwin and added it to Visual Studio's
> binary search path, and you haven't provided some other flex and
> bison. Do me a favor and check 'flex --version' and 'bison --version'
> in cygwin. Mine are at flex 2.5.35 and bison 2.3.


Coming to think of it.. Would there be any point for me to install VS2005? I
can use my friends license since he's moved completely to VS2008 and only
keeps VS2003 for special occasions.
The only package I have myself is VS2008, and that seems to be a lot more
"unsafe" judging from discussions here and elsewhere.

I also came to think of llkdu.dll, it seems like that isn't copied to the
right place by unpacking the libraries and pulling the SVN sources.. Neither
does it seem to be built in the process, if I don't copy it manually, I get
a copy error from the VS2003 solution.

/Alexandra



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