SV: [sldev] Re: CMake 2.4.8 vs 2.6 (Re: Missing cares, apr in
Mac build)
Bill Hoffman
bill.hoffman at kitware.com
Thu Jul 24 18:57:22 PDT 2008
Suzhanna Rossini wrote:
>
> It didn't do any good for me Bill..
> I get a clean build with cmake 2.4.8, and when I used 2.6.1 RC12, I got the
> very same errors as I had problems with before when I ran 2.6.0
>
> Linking...
> llcompilequeue.obj : error LNK2019: unresolved external symbol "int __cdecl
> lscript_compile(char const *,char const *,char const *,int)"
> (?lscript_compile@@YAHPBD00H at Z) referenced in function "protected: void
> __thiscall LLFloaterCompileQueue::compile(class
> std::basic_string<char,struct std::char_traits<char>,class
> std::allocator<char> > const &,class LLUUID const &)"
> (?compile at LLFloaterCompileQueue@@IAEXABV?$basic_string at DU?$char_traits at D@std
> @@V?$allocator at D@2@@std@@ABVLLUUID@@@Z)
> llpreviewscript.obj : error LNK2001: unresolved external symbol "int __cdecl
> lscript_compile(char const *,char const *,char const *,int)"
> (?lscript_compile@@YAHPBD00H at Z)
> C:\SLDev\release\indra\build-VS2003\newview\RelWithDebInfo\secondlife-bin.ex
> e : fatal error LNK1120: 1 unresolved externals
>
> /Alexandra.
>
I am trying to release cmake 2.6.1 and would like to make it work with
Secondlife if possible. The only remaining issue is the undefined
symbol above. Can someone tell me exactly which version of the
SecondLife viewer I would need to build to reproduce this issue?
(The Xcode issue should be fixed in cmake 2.6.1 now. )
Thanks
-Bill
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