[sldev] Making cmake do the fmod copy
Robin Cornelius
robin.cornelius at gmail.com
Tue Jul 29 11:31:00 PDT 2008
Bryan O'Sullivan wrote:
> On Tue, Jul 29, 2008 at 2:47 AM, Robin Cornelius
> <robin.cornelius at gmail.com <mailto:robin.cornelius at gmail.com>> wrote:
>
>
> Now the problem i have is how do i set FMOD_SDK_DIR, i can modify
> develop.py to add a -DFMOD_SDK_DIR:STRING= etc but i am not sure what
> is desired or welcome wrt modifying the develop.py.
>
>
> I don't think I've expressed this directly, but it has never been my
> attention to make every tweakable cmake variable available through some
> develop.py interface. If you need to modify this, there are two simple
> ways to do so: you can either pass the -D flag to develop.py's configure
> command, or you can run ccmake in the build directory and edit the
> setting there.
Hi Bryan,
I did have the impression that adding more flags etc into develop.py was
probably not what was wanted, which is why i asked.
I was unaware of the ability to pass the -D flags via the configure
command, that for sure is useful enough for any custom builds. I though
that there probably was a way of setting the flags, but i had clearly
missed this. I should add that to the wiki with my other cmake notes.
Thanks
Robin
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