[sldev] Need to learn about object download to the client...
Jay Reynolds Freeman
jay_reynolds_freeman at mac.com
Sun Jun 1 15:17:35 PDT 2008
So I have been looking at the SL Viewer Architecture Wiki, and
babbling a bit as I page through 600 000 lines of source code,
trying to learn about the whens, hows, and wherefores of information
about objects in SL, that are near the agent, being downloaded
to the client.
Stuff in the wiki is rather thin, but there are several possibly
promising pages that seem to be limited to group access; they
include the pages for Culling, Groups, and the Rendering System.
Alas, the wiki also seems not entirely clear on what group
can access them, or how to go about joining it.
I have a project in which it would be nice to modify the client
to make available a list of non-phantom SL objects that are near
the agent, and I am not sure where to start to create such a
list, or what is available by way of a starting point. (I won't
waste bandwidth with what I would do with such a list if I had
it unless someone is interested.)
Any tips to documentation or to useful functions or data structures
in the code itself would be much appreciated. Or, tips on how
to gain access to those wiki pages ...
-- Jay Reynolds Freeman
---------------------
Jay_Reynolds_Freeman at mac.com
http://web.mac.com/jay_reynolds_freeman (personal web site)
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