[sldev] Error (misspelling) in lltexturefetch.cpp

Buckaroo Mu sldev at bitparts.org
Thu Jun 5 00:10:49 PDT 2008


So after all this cache discussion, I decided to download the source and 
see if I could find some way to cache files decoded. Unfortunately, 
while I'm a C Guru, I'm yet again slapping my hands for not seriously 
learning C++. However, while I stumbled around, I came across this - 
lltexturefetch.cpp, line 228 (from 
slviewer-src-Branch_1-20-7-Viewer-r88152.zip):

    void relese() { --mActiveCount; }

I searched the rest of the entire project, and found no other 
occurrences of "relese" - could this be a problem? Is something 
searching for "release" and not finding it, or has the function been 
deprecated?



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