[sldev] Puppettering Branch
Mike Monkowski
monkowsk at watson.ibm.com
Thu Jun 5 08:11:19 PDT 2008
Jake Simpson wrote:
> Now we recently resurrected this code and have distributed it to various
> partners who have items in the works that might well end up using this
> code - basically we've given it to them, said "see if you can make
> something compelling with it, and if you can, we may reconsider
> finishing up the simulator code and pushing it through".
Will this parther code become part of the open source distribution or is
it being done under a different license agreement?
> Anyway, to cut a long story short we (myself and Robla) thought about it
> and said "Well, if they can't, maybe the SLDev crew can do something
> with this" and with that we decided to publish the code to you guys.
I don't imagine you'd have any documentation. Would you?
> The code itself is somewhat complete - there are definitely some things
> we would do differently and there are still definitely bugs in there,
> but right now it's pretty unlikely that we will return to this to
> complete it or refactor that which we would want to change with the code
> and intent as it stands.
What are the "some things we would do differently"? How would you want
to refactor it?
Mike
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