[sldev] Puppettering Branch

Mike Monkowski monkowsk at watson.ibm.com
Thu Jun 5 08:11:19 PDT 2008


Jake Simpson wrote:
> Now we recently resurrected this code and have distributed it to various 
> partners who have items in the works that might well end up using this 
> code - basically we've given it to them, said "see if you can make 
> something compelling with it, and if you can, we may reconsider 
> finishing up the simulator code and pushing it through".

Will this parther code become part of the open source distribution or is 
it being done under a different license agreement?

> Anyway, to cut a long story short we (myself and Robla) thought about it 
> and said "Well, if they can't, maybe the SLDev crew can do something 
> with this" and with that we decided to publish the code to you guys.

I don't imagine you'd have any documentation. Would you?

> The code itself is somewhat complete - there are definitely some things 
> we would do differently and there are still definitely bugs in there, 
> but right now it's pretty unlikely that we will return to this to 
> complete it or refactor that which we would want to change with the code 
> and intent as it stands.

What are the "some things we would do differently"?  How would you want 
to refactor it?

Mike


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