[sldev] Landmarks and Navigation Update 2008-05-29
Felix Duesenburg
kfa at gmx.net
Fri Jun 6 11:23:32 PDT 2008
Aimee Walton wrote:
> ...
> Though I know that's way outside the scope of what's being discussed
> here, and there's an awful lot of work that would have to take place to
> make it possible, I'd like to see that as a long term aim for the UI.
> Something to work towards, even in baby steps. To me the Nav project
> should be seized as an opportunity to start the ground work for that.
> Rather than just adding another disjointed mismatched UI element, create
> the generic framework in code using this as a prototype, for a more
> versatile well structured system, for other parts of the UI to migrate
> to in future.
>
That may be just a matter of interpretation whether it's outside the
scope or not... what if one sees 'navigation' as navigation of the user
interface as a whole. A holistic approach, yes. That sounds better for a
project with its own JIRA namespace, doesn't it?
Did anyone take a closer look at Blender's UI beyond an initial "Hoooo!"
and shying away? Fully ingenious, fully customizable, and fully OpenGL.
Takes a while to learn, but so does SL.
Felix
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