[sldev] Re: SLDev Digest, Vol 18, Issue 113
Lawson English
lenglish5 at cox.net
Mon Jun 23 13:28:37 PDT 2008
Random Unsung wrote:
> Soft, I understand your desire to keep this list on topic, and to deal
> with "only technical matters". But it's simply not true that these
> issues are "merely technical" and as we can see abundantly on the
> texture issue, there are different schools of technological thinking
> on these things.
>
> Of course it's possible to obfuscate textures, it's done all the time,
> and worlds like World of Warcraft or There obviously follow that practice.
I don't know about There, but the Worlds of Warcraft textures
apparently are NOT encrypted or obfuscated.
They DO use their own proprietary format, but it is well-documented:
http://www.wowwiki.com/BLP_Files
Lawson
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