[sldev] [AWG] realXtend login process for distributed virtual
worlds
Argent Stonecutter
secret.argent at gmail.com
Tue Mar 18 06:44:04 PDT 2008
On 2008-03-18, at 05:27, Matti Reijonen wrote:
> I think there's problem here even if the hash is not replayable,
> the exampleworld.com could use the hash it gets in the first place
> from the client, to login with users account to expensiveworld,
> expensiveworld would then use that hash to authenticate and get
> second hash from authentication server and know nothing about
> exampleworld. Problem is with the second phase authentication.
But then exampleworld could not use the same hash to authenticate the
user. The user would get to exampleworld but wouldn't have access to
their user profile or other resources... exampleworld would have to
cache those resources and hope that the user wouldn't notice anything
was stale. Which would probably work, so, OK, you need to include
some kind of world-dependent token in the process.
> I'm not familiar with the term "time dependent nonce", would that
> be a lightweight alternative solution for SSL?
>
It's what your disposable hash is.
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