[sldev] Re: A patch to allow creation of megaprims from within
the viewer
Henri Beauchamp
sldev at free.fr
Wed May 14 03:02:57 PDT 2008
On Tue, 13 May 2008 23:38:34 -0400, Able Whitman wrote:
> Unfortunately, Andrew Linden confirmed today in his Havok4 office hours that
> the ability to create megaprims was unintentional and that the fix to
> disable it "should go out in the next server update" (see:
> http://wiki.secondlife.com/wiki/User:Andrew_Linden/Office_Hours/2008_05_10).
>
> I'm disappointed. I've gotten nothing but positive feedback about the
> ability to create large prims and their usefulness in streamlining builds
> and reducing prim counts. Andrew mentions that "Qarl Linden is working on
> the true beginning of 'Megaprim Liberation' -- being able to return objects
> that overlap onto your land." I'm hopeful that we'll be able to see this
> liberation sooner rather than later.
I told you... It was pretty evident that LL did not want new mega-prims,
given their servers keep snapping them down to 10m when you try to resize
them.
The office hours log is yet very interesting, and lets some hope for the
future...
I also remark how Andrew Linden said: "they must ((allow megaprim))
if SL is to remain competitive in the realm of virtual worlds".
The rising of some competition will perhaps lead LL to do the Right
Things(tm) in the future, and this is good for us ! ;-P
Regards,
Henri.
More information about the SLDev
mailing list