[sldev] Sims and Script Security
Darien Caldwell
darien_caldwell at comcast.net
Sun May 18 21:41:04 PDT 2008
Not long ago there was talk about how IBM has private sims behind a
firewall. ( http://www.virtualworldsnews.com/2008/04/ibm-takes-secon.html )
I was wanting to know, if they take a scripted item into this private space,
does that give them any possible way to view the source code of scripts for
said objects? or are only the compiled bytecodes sent to the sim? Did LL
make place any restrictions on what IBM can do with user content once it is
taken into this area, or should creators start issuing EULAs if they don't
want their items brought into this potentially unregulated space?
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