[sldev] "Unreferenced" assets

Argent Stonecutter secret.argent at gmail.com
Tue May 20 04:08:06 PDT 2008


On 2008-05-19, at 17:10, Sean Lynch wrote:
> GC is the only way assets will get deleted (other than single  
> reference assets like scripted attachments, but that code is not in  
> production yet),

o_O

Please be very very careful.

Attachments are already kind of fragile and a frequent source of  
inventory loss as it is.

> so yes in any case that llGiveInventory needs to make a new asset,  
> but I believe that unless you're giving a no-copy object, a new  
> asset isn't created by llGiveInventory, just a new reference to the  
> existing asset.

Even modifiable assets like boxes?



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