[sldev] "Unreferenced" assets
Argent Stonecutter
secret.argent at gmail.com
Tue May 20 04:08:06 PDT 2008
On 2008-05-19, at 17:10, Sean Lynch wrote:
> GC is the only way assets will get deleted (other than single
> reference assets like scripted attachments, but that code is not in
> production yet),
o_O
Please be very very careful.
Attachments are already kind of fragile and a frequent source of
inventory loss as it is.
> so yes in any case that llGiveInventory needs to make a new asset,
> but I believe that unless you're giving a no-copy object, a new
> asset isn't created by llGiveInventory, just a new reference to the
> existing asset.
Even modifiable assets like boxes?
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