[sldev] branches/shadow-draft missing llrender.cpp
Aimee Walton
aimee at ama-zing.co.uk
Mon May 26 17:24:03 PDT 2008
On May 26, 2008, at 02:24, Dave Parks wrote:
> I'd be amazed if it works in OSX since it relies on branching in
> the shader and a large instruction count limit. It's also quite
> unoptimized and VERY experimental.
>
> Feedback I'm looking for:
> - Check out this screenshot!
Erm, maybe not, the error message box saying "ERROR:
addColorAttachment: WTF?" on OSX is quite pretty though :)
> 5) Shadows make it dark inside, so now my build looks different,
> and that's bad!
Solve that one in RL without adding lights and you'll get a Nobel
prize for the amount of 'lectric that would be saved.
Aimee.
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