[sldev] branches/shadow-draft missing llrender.cpp

Aimee Walton aimee at ama-zing.co.uk
Mon May 26 17:24:03 PDT 2008


On May 26, 2008, at 02:24, Dave Parks wrote:

> I'd be amazed if it works in OSX since it relies on branching in  
> the shader and a large instruction count limit.  It's also quite  
> unoptimized and VERY experimental.
>
> Feedback I'm looking for:
> - Check out this screenshot!

Erm, maybe not, the error message box saying "ERROR:  
addColorAttachment: WTF?" on OSX is quite pretty though :)


> 5) Shadows make it dark inside, so now my build looks different,  
> and that's bad!

Solve that one in RL without adding lights and you'll get a Nobel  
prize for the amount of 'lectric that would be saved.

Aimee.


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