[sldev] Waves - was SL Target Audience
Sylvio Deutsch
overtake at keynet.com.br
Sat May 31 03:18:25 PDT 2008
Very good idea, voted for it.
{}Overtake
----- Original Message -----
From: "Argent Stonecutter" <secret.argent at gmail.com>
To: "Eric M. Tulla (BigPapi Linden)" <tulla at lindenlab.com>
Cc: "Second Life Developer Mailing List" <sldev at lists.secondlife.com>
Sent: Friday, May 30, 2008 7:55 AM
Subject: Re: [sldev] Re: SL Target Audience
> On 2008-05-30, at 00:14, Eric M. Tulla (BigPapi Linden) wrote:
>> Water did become more complex at the higher end in the WL viewer,
>> but also much, much prettier and more configurable (while leaving
>> the fallback method untouched). When the water was updated we
>> realized that keeping fallback water, old ripple water, *and* new
>> water all around at the same time would be rather difficult from a
>> coding and maintenance standpoint.
>
> That's a shame, because after the first excitement over reflections I
> decided that I really missed the way Runitai's water handled ripples.
>
> See https://jira.secondlife.com/browse/VWR-5143
>
>> However, if someone is willing to create a patch that cleanly
>> integrates an in-between water option again (ripple water) back in
>> with the other two current ones, I would definitely be willing to
>> look it over on my end and bring it in if it's solid. I could
>> definitely make time for something like that if anyone is
>> interested. Thoughts?
>
>
> This kind of graphical work isn't my area of expertise, alas. Also,
> is this code even still in the viewer?
>
> The other change that's a problem, and it's a problem even for high
> graphics mode, is the Linden plants.
>
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