[sldev] Waves - was SL Target Audience

Sylvio Deutsch overtake at keynet.com.br
Sat May 31 03:18:25 PDT 2008


Very good idea, voted for it.


{}Overtake




----- Original Message ----- 
From: "Argent Stonecutter" <secret.argent at gmail.com>
To: "Eric M. Tulla (BigPapi Linden)" <tulla at lindenlab.com>
Cc: "Second Life Developer Mailing List" <sldev at lists.secondlife.com>
Sent: Friday, May 30, 2008 7:55 AM
Subject: Re: [sldev] Re: SL Target Audience


> On 2008-05-30, at 00:14, Eric M. Tulla (BigPapi Linden) wrote:
>> Water did become more complex at the higher end in the WL viewer,  
>> but also much, much prettier and more configurable (while leaving  
>> the fallback method untouched).  When the water was updated we  
>> realized that keeping fallback water, old ripple water, *and* new  
>> water all around at the same time would be rather difficult from a  
>> coding and maintenance standpoint.
> 
> That's a shame, because after the first excitement over reflections I  
> decided that I really missed the way Runitai's water handled ripples.
> 
> See https://jira.secondlife.com/browse/VWR-5143
> 
>> However, if someone is willing to create a patch that cleanly  
>> integrates an in-between water option again (ripple water) back in  
>> with the other two current ones, I would definitely be willing to  
>> look it over on my end and bring it in if it's solid.  I could  
>> definitely make time for something like that if anyone is  
>> interested.  Thoughts?
> 
> 
> This kind of graphical work isn't my area of expertise, alas. Also,  
> is this code even still in the viewer?
> 
> The other change that's a problem, and it's a problem even for high  
> graphics mode, is the Linden plants.
> 
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