[sldev] Re: SDL on win32
Argent Stonecutter
secret.argent at gmail.com
Thu Oct 9 04:19:59 PDT 2008
> So, before I waste time messing around with this - is there any reason
> SDL is not already used for the other platforms?
Among other things, the other ports predated the SDL port?
Other possibilities: the SDL port is newer, and possibly less stable,
and since it's just another layer over the regular API on Mac and
Windows it will almost certainly add *some* overhead to calling the
native API directly. And it's not like SL has CPU cycles to burn.
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