[sldev] maint-render-10 crashes at launch, can't create texture
Marine Kelley
marinekelley at gmail.com
Sun Oct 19 22:09:26 PDT 2008
It works ! There were several problems actually : VC2005 Express, llkdu.dll
to remove, SL to fully uninstall. Thank you for your help !
Marine
2008/10/20 Thordain Curtis <thordain at thordain.com>
>
> On Sat, Oct 18, 2008 at 12:03 PM, Marine Kelley <marinekelley at gmail.com>wrote:
>
>> Hi, I have the exact same problem, after compiling 1.21.6 downloaded from
>> the source downloads page, added the relevant libraries (which were working
>> fine until 1.20.17, but I never tried with a 1.21.* until now), running the
>> viewer crashes on startup. I am running on Windows, compiling with VC2005
>> Express, the target is "Release".
>>
>> My log is identical to azdel's. I'm pretty sure the artwork and other zip
>> files are ok, since their names are all *viewer_1-21-r99587.zip
>>
>> The crash occurs within LLImageJ2C::decodeChannels(), so probably related
>> to a texture decoding going nuts.
>>
>> Please help, I have very little time to even apply my patch to this new
>> version, and cannot even make it to run from a vanilla code... Anybody found
>> the solution to this problem ?
>>
>> Thanks in advance,
>> Marine
>>
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>
> I also had a crash at the same point after pull changes form 1.21.6. The
> 1.21 branch had thus far worked perfectly for me. Doing a quick debug
> showed my error was comming up in KDU as well, so I simply removed the dll
> file. Second Life is designed to use the open jpeg library when kdu is
> absent. This seemed to work just fine. You might give it a try.
>
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