[sldev] fresh shadow draft binaries

Opensource Obscure open at autistici.org
Wed Apr 15 05:26:14 PDT 2009


On Wed, 15 Apr 2009 12:46:34 +0100, SignpostMarv Martin
<me at signpostmarv.name> wrote:
> Any fresh shadow draft builds floating about ?


the http-texture binaries linked from the open source 
portal page were built 1-2 days ago:
https://wiki.secondlife.com/wiki/Category:Open_Source_Portal

you can also look for emails with subject 
"Successful Build for http-texture" in sldev-commits archives
https://lists.secondlife.com/pipermail/sldev-commits/2009-April

if you're on Linux, here are two unofficial March builds
from render-pipeline branch (could disappear soon):
http://drop.io/linuxshadows

If you don't mind to compile, I'd suggest to build yourself
a viewer from render-pipeline branch, as unfortunately, 
new "projected texture" features weren't committed to
the http-texture branch. And those features kick asses
(custom textures that cast shadows from objects - not 
from sun/moon only)
http://www.youtube.com/watch?v=18zR_XXNdLY
http://www.youtube.com/watch?v=bqiOsAE3FYI
http://www.youtube.com/watch?v=R_CQPRcHZGU
http://www.youtube.com/watch?v=c5VCcO7NFpo


bye
Opensource Obscure
--
twitter.com/oobscure - friendfeed.com/oobscure


More information about the SLDev mailing list